![]() ![]() (Mostly commenting that “supernatural” is appropriate, but still contains the word “super”. I mean, you don’t have to call the PCs “superheroes”, but it looks to me like they definitely have superpowers. Hmmm… Can you give an example of that move in action? Agreed Supernatural is fine, but things like superhero and superpower don’t feel right given the nature of the setting. Back.” which always has a price relative to the change you are trying to enact However, if you want to use these powers at maximum scale, you will need to roll a special move called “Stop. To be fair, most mythology is supernatural… Yeah, considering the source of powers, I’d suggest a phrase about powers with some variation of myth or legend in there, ignoring the word super altogether. So they increase the chances that these standard moves will work and sometimes they increase their effect. Normally, these powers are described as tags and the player uses these tags to gain a modifier for the core moves like Investigate or Hit with All You’ve Got To use these powers in a way that dramatically influences the story will cost the player a great deal. However, the narrative game system plays it totally differently to other systems. Flicker can superspeed and Excalibur can change her bracelet into any weapon she can dream of. For example, Declan L’Estrange can bend reality, even though he does not fully control it. The scale of the powers can be very big, as seen in some of the Starter Set characters. But due to the whole Mythos/legends aspect it has its own flavor and some fans rightfully claimed it’s not REALLY a superhero game. The characters definitely have super-powers and the setting is heavily influenced by detective comic books. Can you give us some idea of the scale of the powers? That’s a good question! I don’t think it’s a superhero game, but the question of whether we should use ‘super-powered’ to describe it has been in discussion for a while. Do you consider this to be a superhero game? I also wrote a PbtA hack for A Song of Ice and Fire / Game of Thrones. As for me, I’ve been creating games almost since I’ve been playing RPGs. We released a free Starter Set that can be found on our Kickstarter page. It has special rules to govern the balance of ordinary (Logos) and legendary (Mythos) in your character. The game is a medley of Apocalypse World engine and tag-based systems like Lady Blackbird and FATE. The City is under the influence of the Mist, a consciousness-altering force that makes the unaware residents ignore, excuse, or simply forget the legendary miracles they come across. Together with your crew of likewise-gifted individuals, you investigate strange cases and unsolved mysteries that will lead you to the truth about the City and about who you are, inevitably causing you to clash with other legends in modern guise. ![]() You struggle to balance your ordinary life with the desire to know more about your Mythos and the other Mythoi operating in the city. In CoM, you play normal residents of a modern city who become an incarnation of a legend, their Mythos, and gain uncanny powers. ![]() It’s currently on Kickstarter, with one more week to go: (Link: ) For those of you who don’t know the game yet, City of Mist is a noir RPG about ordinary people with legendary powers. Hi everyone, I’m Amit, creator of City of Mist. ![]()
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